[OVERMNEU] name=inGameInventoryHud; mainDivid=aol_menu_inGameHudMainSimple; [OVERIMAGE#] INCR=#; name=aol_menu_inGameHudMainSimpleBox; divid=aol_menu_inGameHudMainSimpleBox; [TEXTLINE#] name=aol_menu_inGameHudMainSimple_text; colour=Vector3(0.5); chars=20; position=Vector3(20,52); size=18; relativePos=vec_options; centeredExtra=SHADOW; divid=aol_menu_inGameHudMainSimple_text; [BUTTON#] name=aol_menu_inGameHudMainSimpleBox; special=QWOWNONE; up=QWOWNONE; down=QWOWNONE; left=QWOWNONE; right=QWOWNONE; initFromOver=aol_menu_inGameHudMainSimpleBox;