[CINEMATICDEF] name=jump; [CINEMATICLINE#] dialog=QWOWNONE; line=TutorialDog|0.5; !"TELETRANSPORT;TutorialDog;Vector3(blender0.74, -15.12, 0.37);QWOWNONE;" !"TELETRANSPORT;PLAYER;Vector3(0.0,0.0,2.0);TutorialDog;" !"FACEPOS;TutorialDog;PLAYER;Vector3(blender0.0,0.0,0.0);" !"SPECIALACTION;FADEFROM;QWOWNONE;0.5;" [CINEMATICLINE#] dialog=(In VR Headsets remember to open your arms to press the Confirm Button and keep the Dialog going); line=TutorialDog; [CINEMATICLINE#] dialog=A Node is a World or Level created by someone.; line=TutorialDog; [CINEMATICLINE#] dialog=Different Nodes can connect to other Nodes, teleporting you to another Node.; line=TutorialDog; [CINEMATICLINE#] dialog=Internally a Node is a Webpage, and as an HTML Link that takes you to another Webpage, so are Nodes connected.; line=TutorialDog; [CINEMATICLINE#] dialog=The creator of a Node can decide most things about a Node, for example if it's allowed to Jump or Fly, along many many other things.; line=TutorialDog; [CINEMATICLINE#] dialog=In Nodes where you can Jump, the common way to do it with a Keyboard is using the Space Key.; line=TutorialDog; !"SPECIALACTION;OVERSHOW;aos_tutorial_jump;0.5;" [CINEMATICLINE#] dialog=Or softly Tapping on the Right Side of the Touchscreen in mobiles.; line=TutorialDog; !"SPECIALACTION;OVERHIDE;aos_tutorial_jump;0.5;" !"SPECIALACTION;OVERSHOW;aos_tutorial_jumpMobile;0.5;" [CINEMATICLINE#] dialog=Or using the Jump Button on Gamepads.; line=TutorialDog; !"SPECIALACTION;OVERHIDE;aos_tutorial_jumpMobile;0.5;" !"SPECIALACTION;OVERSHOW;aos_tutorial_jumpGamepad;0.5;" [CINEMATICLINE#] dialog=In VR Headsets use the Jump Button, again, the Controllers must be somewhat in front of you.; line=TutorialDog; !"SPECIALACTION;OVERHIDE;aos_tutorial_jumpGamepad;0.5;" !"SPECIALACTION;OVERSHOW;aos_tutorial_jumpVR;0.5;" [CINEMATICLINE#] dialog=Some Nodes allow Double Jump, or Infinite Jump, where in midair you can jump again.; line=TutorialDog; !"SPECIALACTION;OVERHIDE;aos_tutorial_jumpVR;0.5;" [CINEMATICLINE#] dialog=Let's try jumping a few times!; line=TutorialDog; [CINEMATICLINE#] dialog=QWOWNONE; line=TutorialDog|0.1; !"SPECIALACTION;FADEFROM;QWOWNONE;0.5;" !"SPECIALACTION;SET1PPLAYERTOCAMERA;QWOWNONE;0.5;"